Community News & Devblog

Patch notes, tournament announcements, community spotlights and more



Posted 3 years ago on August 10th 2017 by OppressiveDuke

Greetings Commanders,

a big update of the Python Lobby Client is coming up. In addition to a multitude of bugfixes and improvements, we have made two big technical changes:

  • Switching the client’s underlying framework from Python2.7/PyQT4.8 to Python3.5/PyQt5.9
  • Redoing our release model and t

Posted 3 years ago on May 7th 2017 by Exotic_Retard

Hello Commanders!

Tomorrow, 8. 5. 2017, we will be testing a new adapter to handle connections in-game and we would like to invite as many of you as possible to participate! It will be happening at 20:00 CEST (GMT+2) on our FAF BETA Client.

How to participate:

  1. Download the FAF BETA Client here: ht

Posted 3 years ago on May 3rd 2017 by OppressiveDuke

Greetings Commanders,

a new version of the Mod0 Pre-Battle-Operations Firmware (aka “Python Client”) has been developed here at Sol HQ and is now available for downloading into your Command Unit.

It includes the following improvements and new features to further enhance your ACU’s

Posted 3 years ago on April 28th 2017 by JJs_AI

Editor’s Note: If you prefer not to read English: Translations / Übersetzungen / Traduction — Duke

Hello Commanders! In the 10th Developer Converence last week time ran out and as a result a few points on the agenda did not get addressed. Due to that a shorter conference did happen only a few

Posted 3 years ago on April 22nd 2017 by JJs_AI

Editor’s Note: If you prefer not to read English: Translations / Übersetzungen / Traduction — Duke

Hello Commanders! It’s been quite a while since the last devstream – #9 was on February 9th – and quite a few people were waiting for the next one to answer some open que

Posted 3 years ago on March 14th 2017 by Exotic_Retard

Recently, the Council of Setons has approved the Equilibrium balance mod to become ranked! Your rating will change as a result of playing it as long as all the other settings are suitable for a ranked game.

Surprise!

This may sound concerning, but the reason it got approval is because it was decide

Posted 3 years ago on March 11th 2017 by OppressiveDuke

Hello FAF,

0.12.3 had a few bugs so it was never released as final update. We fixed those bugs and some other things to bring you 0.12.4:

  • Fix irc/notification recursion loop (#638, #641)
  • Fix movie file crc calculations (#640, #642)
  • Make Github updater see prereleases (#643, #645)
  • Fix null byte be

Posted 3 years ago on February 15th 2017 by OppressiveDuke

We Are Back

Bored of playing with UEF?
Aeon, Cybran also lost their charm?
Seraphim not interesting enough?

We have the solution! The featured mod ‘nomads‘ is working again.

It adds a completely new faction to the game with a unique background and abilities.
Orbital artillery, folding transports,

Posted 3 years ago on January 27th 2017 by Downlord

Times change and so does FAF. This is a call to all Java developers, who are hiding in the shadows and want to contribute but were not interested in contributing to the current stack of Python code.

We have a huge pile of new emerging Java projects, that look out for new developers and maintainers.

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