Community News & Devblog

Patch notes, tournament announcements, community spotlights and more



Posted 2 years ago on March 23rd 2018 by JJs_AI

If you haven’t been following the news, Muellni and other devs have been working on a new connectivity solution for FA – one that will hopefully lead to less connection issues, much more reliable reconnecting and easier LAN games. This work, along with exhaustive testing and bug fixing,

Posted 2 years ago on January 28th 2018 by JJs_AI

Hello Commanders,

Our team has made a few updates with bug fixes and fresh content for your enjoyment. Here are a few brief posts to update you all on what has been happening.

Developer Call

The team are hosting a call on the Tuesday the 30th at 20:00PM UTC + 1. If anyone would like to suggest any

Posted 2 years ago on December 23rd 2017 by Brutus5000

Christmas is coming upon and as soon as Santa leaves our chimneys, the year is almost over. So our christmas present to you is a wrap up of all of our progress: Time to take a look at what our developers have achieved this year.

With the new year, Downlord started building a new Java API as a proof

Posted 2 years ago on November 8th 2017 by JJs_AI

Hello Commanders!
The council and developers of FAF have discussed some new topics that can be found on our channel. We streamed the video so you can have a look at what has been discussed.

Here’s the video for you: https://youtu.be/t__2Ue-3Z7Y

Administrative Topics:

Visionik (who use

Posted 2 years ago on October 10th 2017 by OppressiveDuke

Hello Commanders,

the server migration (performed mainly by Downlord and Sheeo, many thanks to them for their hard work) has so far been mostly successful, as you have surely noticed.

This morning I fixed some small issues with the updater, which means playing games should work without any problems

Posted 2 years ago on September 30th 2017 by OppressiveDuke

Greetings Commanders,

as you may know, some people have experienced graphics bugs with the newest 0.16 python client release that made the client to appear frozen.

There is now a possible fix for that.

So that we can bring a new and improved 0.16 client to all of you, testing is needed. So please u

Posted 2 years ago on September 10th 2017 by OppressiveDuke

Greetings Commanders,


Update: The new client version appears to be incompatible with Windows 10 “Creators Update” version 1703 for some users. There seem to be ongoing issues with Windows 10 version 1703 so for now we can only recommand that if you haven’t upgraded to the Windows

Posted 3 years ago on August 18th 2017 by OppressiveDuke

Greetings Commanders!

 


Update: Due to widespread reports of problems with 0.16, we have pulled it from the releases while we investigate. You can still download it here if you want to test it.


 

After careful testing by more adventurous volunteers, we now believe that the major overhau

Posted 3 years ago on August 10th 2017 by OppressiveDuke

Greetings Commanders,

a big update of the Python Lobby Client is coming up. In addition to a multitude of bugfixes and improvements, we have made two big technical changes:

  • Switching the client’s underlying framework from Python2.7/PyQT4.8 to Python3.5/PyQt5.9
  • Redoing our release model and t

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