Community News & Devblog

Patch notes, tournament announcements, community spotlights and more



Posted 9 days ago on November 29th 2019 by Exotic_Retard

Hello everyone!

So, last week was the release of a nomads patch, so we skipped the dev diary. Likely this is what will happen in the future as well. If there is a nomads release that week, then no diary. Otherwise, we might be doing one of these every friday, so you have something to look forwa

Posted 16 days ago on November 22nd 2019 by Exotic_Retard

Hello everyone, today is the release day for Nomads V 86
This patch contains 81 commits, since the last minor patch 85, and 114 commits since the last major patch of V83 which we announced just a couple of months ago!
Altogether, this means that the nomads mod is twice as active by commit number as

Posted 2 months ago on October 19th 2019 by PhilipJFry

Hello Commanders!

Today we released a new development patch with the patch number 3708!
New features include (but are not limited to):

  • Improved shader for Seraphim
  • A Curated Maps Button in the game lobby to promote maps picked by the M&M Councilor
  • Auto fill lobby slots
  • Remove invulnerabilit

Posted 4 months ago on July 29th 2019 by PhilipJFry

Hello Commanders,

after a few weeks of testing we are now using the new replay server which was written by Mazernoob and Dragonite.

The old replay server had two big issues which we hope to resolve with this new server:
1. Broken replays due to the server not picking the correct file
2. The current

Posted 5 months ago on July 14th 2019 by PhilipJFry

Hello Commanders!

Due to issues with the last patch we had to revert the executable for the game which is currently causing issues with the legacy client.
Fortunately we were able to get a quick fix for the exe from Kyril/FAETHER which is going to be deployed with this hotfix.

The game patch 3706 a

Posted 5 months ago on July 5th 2019 by PhilipJFry

Hello Commanders!

Today we released a new development patch with the patch number 3705!
New features include:

  • Fix for the exe to reduce the amount of desynced replays (massive thanks to Kyril for his hard work)
  • Improved Cheat Menu (ALT+F2) to support 16 Players
  • Fixes various game bugs

You can fin

Posted 7 months ago on April 25th 2019 by PhilipJFry

Hello dear FAF Users,

last week we had a server + client update in order to deal with connection related problems that users have on FAF.

Almost one week later we now also have a release for the legacy client which allows it to use the ice adapter as well.

If you log in to FAF with the legacy clien

Posted a year ago on December 28th 2018 by PhilipJFry

Hello Commanders!

Today we release the the game patch 3702!

Some of the highlights of this patch are:

  • A feedback button after playing a ladder game so you can tell everyone what you think of those ladder maps!
  • Fixes for game crashing bugs that required some changes to the exe file.
  • Slightly optimi

Posted 2 years ago on March 23rd 2018 by JJs_AI

If you haven’t been following the news, Muellni and other devs have been working on a new connectivity solution for FA – one that will hopefully lead to less connection issues, much more reliable reconnecting and easier LAN games. This work, along with exhaustive testing and bug fixing,

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