Community News & Devblog

Patch notes, tournament announcements, community spotlights and more



Posted 13 days ago on March 15th 2020 by keyser

Hello Commanders,

We are releasing the Hotfix 3711 today, which deals with a bug allowing to create resources for free.

Another patch will follow in the next weeks. This one will contain several bug fixes, sim speed improvements and new features.

You can see the list of changes for the up

Posted 2 months ago on January 27th 2020 by keyser

Hello Commanders,

We are releasing the Game Patch 3710 today, which contains but is not restricted to :

– The ability to see your allies economy at the score board. You can see their income, their storage and their current drain. (doesn’t work with the mod supreme score board or

Posted 3 months ago on December 16th 2019 by keyser

Hello Commanders!

Today we released a new balance patch, patch 3709. Patchnotes can be found here: 3709 patchnotes

The 2 main issues dealt with in this patch are the partial removal of the snipemode mechanic and the nerfing of the mongoose/shield combo.

Please leave your feedback in this

Posted 4 months ago on November 29th 2019 by keyser

Greetings Commanders!

After many years doing my best to serve you all and keep FAF moving forwards, my life has become busier and busier, and it’s finally time to pass the torch on to a new Game Councillor.

After beginning to play way back at the very start of SupCom, at just 13, quickly be

Posted a year ago on October 20th 2018 by keyser

Hello Commanders,

We are releasing the Game Patch 3699 today, which contains but is not restricted to :

– The removal of friendly fire collision between allies, so that your shots are not blocked by allies.

– The ability to select experimentals as well as upgradable/defensive buildings

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