Community News & Devblog

Patch notes, tournament announcements, community spotlights and more



Posted 2 years ago on August 28th 2017 by Downlord

The server has been updated to v0.9.2.

Just like with the previous updates, this one mainly focused on further improving our database in order to prevent bugs and inconsistencies as well as prepare for new features and easier maintenance.

  • The database now allows storing reviews for maps, mods, and

Posted 3 years ago on May 10th 2017 by Downlord

Yesterday’s issues have been resolved and I’ll be able to update the server today.

(Updated) After a long update evening, all systems are up and running again 🙂

– Downlord

Posted 3 years ago on May 9th 2017 by Downlord

Update (23:14 MEZ): Due to some infrastructure problems, the update is postponed to an undefined day in the future.

Today is server patch day. The server will be down for about an hour.

It’s yet unknown when the update will start and end, I’ll update this post as more informatio

Posted 3 years ago on April 1st 2017 by Downlord

This was a joke! Now that April 1st is over, please take note of real news, like the Easter Tournament!

As many of you have noticed, the March 2017 Server update v0.6.1 made Equilibrium a ranked mod. This has sparked a controversy about the “special treatment” of the mod and the balance of FAF in p

Posted 3 years ago on March 13th 2017 by Downlord

The server has been updated to v0.6.1.

Normally I wouldn’t include the API or database changelog, however, since the server changes aren’t very impressing I’d like to show you that more than just those two fixes have been done.

Changelog

Server

  • Fixed issue #197 “People can&

Posted 3 years ago on January 27th 2017 by Downlord

Times change and so does FAF. This is a call to all Java developers, who are hiding in the shadows and want to contribute but were not interested in contributing to the current stack of Python code.

We have a huge pile of new emerging Java projects, that look out for new developers and maintainers.

Posted 3 years ago on November 23rd 2016 by Downlord

I’m happy to announce that another 1v1 rating bug has been identified and fixed (#248). I decided to deploy this today, as kind of a hotfix.

Changelog

  • Fixed issue #244 “Record active user agents”
  • Fixed issue #248 “New rating is sometimes calculated based on outdated rating&

Posted 3 years ago on November 21st 2016 by Downlord

Server update v0.5.2 has been deployed today.

Changelog

  • Fixed issue #229 “Ratings not properly updated after game”
  • Fixed issue #230 “Rating not properly updated (ValueError: Need multiple rating groups)”
  • Fixed issue #231 “Achievements: Correctly detect whether a playe

Posted 3 years ago on October 10th 2016 by Downlord

Updated server software have been installed.

Changelog

Server v0.4

  • Fixed issue #175 “Don’t rate single player games”
  • Fixed issue #200 “Ingame swords still display in aeolus”
  • Fixed issue #201 “Make sure game / players are dirtied when a game connection ends”

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