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New lobby version released ! Patch 3611 released !


Posted on February 14th 2012 by Ze PilOt

thygrrr ( for the lobby part) and Raging Squirrel (for the web/vault part) spent the last month redoing the lobby for the first official public release.

Today, you will have access to a open-beta of this new lobby.

What does it mean ?

It’s not the definitive lobby. The code is entirely redone, and we need another round of beta test to be sure to solve all bugs and problems.
Some features are left out for now as we want to focus on only a fraction of the functions for now.
Some others features will be added later to this beta.
For example, the next step is redoing entirely the communication protocol with the server, to be able to add passworded lobbies, automatic refreshing of the lobby games, …

What are the missing features from the final version ?

The main missing one is the replay vault. But a lot of little neat features are missing. You will see them when the time will come

Coop and Galactic War tabs disappeared, did you drop the development ?

No at all. On the contrary, once the final version is released, these will be the main development focus. But for now, empty tabs are removed from the interface.
We are still aiming a first Galactic War public alpha test before the end of the second quarter of this year. Maybe later, don’t hold your breath. But it’s still planned.

Where is the FAFInstaller thingy ?

FAFInstaller is obsolete. It’s now merged inside the lobby.
Also, we don’t add files to your installation folder anymore.

That’s mean that you can remove the binFAF folder and all .faf files from there. It’s not needed anymore.

Where are the FAF files then ?

They are now in your COMMON_APPDATA folder (C:\ProgramData on most systems if you didn’t changed it).

You will also find FAF Lobby and FA logs there, in the logs folder. These are file needed when you make an error report

Why are we in 3611 now ? What is inside that patch ?

Bug fixes from 3610 :

  • ¬†sorian AI will now use the new units from mods like BlackOps.
  • Removed chance (~50%) that air units, upon death, will vanish without a wreck and without crashing.
  • ¬†Fixed uef acu drone/pod bug.
  • air units now leave wrecks in water.
  • Fixed UEF acu nano regen.
  • Some units had incorrect sphereSize hitboxes.



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